Tuesday, 8 September 2015

Week 7: Experiences with paper prototype

For the paper prototype this week, we split our group into two groups.  Two people (Felix and Rena) conducted the paper prototype session with classmates (results posted on our blog) and Lyndon and I tested the paper prototypes for the other groups.

Our paper-prototype

We had paper mock-ups of all the main screens in our app, including pop-ups, and a list of tasks we wanted users to complete.  These tasks were designed to test navigation, whether the path needed to complete tasks was clear, and whether the layout of individual elements of complex pages (e.g. the working panel) had a logical layout that made sense to users.

Other groups

It was interesting to see how the other concepts were progressing, but more interesting to observe other prototyping practice and procedure.

A great example was pinboards.  They used a digital version of the paper prototype - it had the same level of interactivity as the paper version but was able to record user's inputs digitally.  Their session was reminiscent of the Digital Prototyping subject many of us are also doing this semester.  They had clear objectives of what they wanted to test (i.e. what questions is the prototype trying to answer) and followed up with a user questionnaire to help quantify and record their results.  They also took the session seriously, they used a script and addressed testers as potential users rather than classmates (i.e. more formally).

There were elements of concepts from some of the other groups that I really struggled understanding, but that is part fo the process of testing, helping to clarify concepts and how users will interact with the project.

Even though I didn't run the paper prototyping session for our group, it was still a worthwhile experience to act as a user for other groups.

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